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Hand controller for Parrot AR Drone Quadricopter Using Atmega644

Introduction Our project is a novel hand held controller in which we use an accelerometer to wirelessly control the motion of a Parrot AR Drone Quadricopter. Rationale: The main idea of our project was building a cool glove controller for a flying platform, a quadrotor in this case, which would give the user a different sense of power over the robot, unlike conventional controllers like the Xbox controller. ...

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Mister Gloves – A Wireless USB Gesture Input System Using Atmega644

Introduction Mister Gloves is a wireless USB gesture input system that enables a person to use a computer by performing intuitive hand and finger motions in the air. While wearing a glove controller on the right hand, the user can move the cursor by forming a pointing gesture and click by curling the index finger or thumb. Other right hand gestures enable scrolling and provide access to various keyboard sho ...

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Accelerometer Based Hand Action Recognition using Atmega644

Introduction We created a wearable game controller that uses accelerometers to acquire action of the hand and then maps an action to an arbitrary keystroke. The types of actions we are trying to recognize should be suitable as input control for video games. We placed 3 z-axis accelerometers on tips of the thumb, the index finger and the middle finger, and three accelerometers on the back of the hand for x,y ...

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Der Kapellmeister Using Atmega644

Introduction This project is implemented with a glove, resembling a conducting baton that analyzes gestures and interprets them into musical elements. Der Kapellmeister is a simple tool that tests a user's ability in basic conducting, using a real conducting baton. As a user performs a gesture, the tool will display the tempo, time signature, and beat number on the LCD screen, and output a tick sound throug ...

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Robot Plotter Using Atmega32

Motivation Deciding a direction of the final project in ECE 4760 can be very difficult. With small Micro Controller Unit, we can build anything and everything. We felt compelled to find something very creative and ingenious and had looked around our surrounding and have found something interesting, printer. There is a conventional printer that moves paper to move and ink that moves across the printer. Also ...

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Gesture-driven Tetris Using Atmega32

Introduction Our project takes a classic video game and adds a twist with a handheld, gesture based controller. IT'S SUPER TERRIFIC AMAZING TETRIS EXTREEEEEEEEEEEME!!!!!!! We decided to undertake this project because the idea of combining the massive coding required for the Tetris game with the elegance of coordinating the processes of a wearable controller made for an impressive final hurrah in ECE 476. Cr ...

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ROBOT ARM Using Atmega32

Introduction Our project is a twenty four and half inch aluminum frame robotic arm with four degrees of freedom. In our project we made the arm the second player in the classic game of Tic-Tac-Toe to demonstrate its programmable repeatable motion.  The arm consists of five servo motors, four to control the motion and one to control the end effecter (gripper). The arm moves tic-tac-toe pieces onto a board fo ...

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