ECE 476

Stationary Helicopter Using Atmel Mega32

Intro Summary Thinking about what a CDE (culminating design experience) should be, we devised a project that combines the microcontroller programming principles learned in ECE 476: Microcontroller Design with the control theory concepts learned in ECE 472: Feedback Control Systems to create an academically viable stationary helicopter. The device consists of a lever with a […]

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ECE 476 Spring 2005 by Arthur Zhang (ayz2) and Yewen Ying (ydy2) using atmega32

Introduction Soundbyte TV Jezzball with dangling mouse, created by Cornell ECE476 students Arthur Zhang and Yewen Ying, is a hot, new, cool, retro look back to when times were simpler, computers were slower, and TV’s were black and white. Overview From the beginning, because of our interest in computer games, we wanted to make a

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The Contender video game using Atmel Mega32

Introduction The pitch “The Contender” is an interacting boxing game in which the player actively participate in the game with real time punching, ducking, dodging, etc. The Description and Motivation This game is a twist of a popular arcade game called “Mocap Boxing”, short for Motion Capture Boxing. In this game, the players are asked

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