Razorfish Announces First Ever Retail Experience Platform


New York, NY (PRWEB) January 17, 2012

In conjunction with the kickoff of the National Retail Federation (NRF) conference in New York, Razorfish today announced the first ever Retail Experience Platform, code-named 5D. Available immediately as a Beta version, the platform enables the creation of an immersive and seamless digital ecosystem across several digital devices in retail environments. Razorfish is demonstrating this Beta product, which is based on the Windows Embedded platform, in the Microsoft booth #1337 this week at NRF.

The 5D platform connects digital devices such as kiosks, large-screen displays, tablets and personal smart phones to better attract consumers into the store, drive product engagement and arm store associates with more contextualized digital tools.

Digital in retail has evolved to a point where multiple digital devices must be integrated into the digital in-store strategy, including fixed digital devices, the consumers mobile phone and, in many cases, tablets utilized by store associates. At the same time, it is imperative to contextualize the consumer journey by seamlessly sharing content and data across these devices to maximize consumer engagement and multi-channel sales, said Shannon Denton, a President with Razorfish and executive lead over Razorfishs Multi-Channel Commerce Practice.

According to Denton, as consumers or store associates engage with digital devices in store, the 5D platform automatically moves relevant content and data across the various devices, creating a personalized consumer experience that essentially remembers the consumers journey and the products they engaged with.

Adds Denton, This way if the consumer doesnt purchase a product while in the store, the product information is saved to their mobile phone and it is available for purchase anytime through a convenient one-click process.

The 5D platform is the next iteration of the Razorfish Touch Framework. The framework first launched in 2009 to allow the rapid creation of highly immersive digital experiences in retail environments on large screen touch displays.

In addition to enabling a multi-device digital ecosystem, 5D also includes support for multiple user interactions including touch and gesture-based metaphors through Microsoft Kinect for Windows, said Jonathan Hull, Vice President of Emerging Experiences at Razorfish. We will be adding support for voice controls in the near future, added Hull.


About The Author

Ibrar Ayyub

I am an experienced technical writer holding a Master's degree in computer science from BZU Multan, Pakistan University. With a background spanning various industries, particularly in home automation and engineering, I have honed my skills in crafting clear and concise content. Proficient in leveraging infographics and diagrams, I strive to simplify complex concepts for readers. My strength lies in thorough research and presenting information in a structured and logical format.

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