atmega32

Guitar Special Effects Using Atmega32

<Introduction> In the last few decades technology has constantly pushed music further and further into the digital realm. Digital technology has infiltrated all aspects of music-making, from its creation to its recording, editing and production. We have decided to join this technology movement by fitting it to our taste. Since both of us enjoy playing […]

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ECE 476 Spring 2005 by Arthur Zhang (ayz2) and Yewen Ying (ydy2) using atmega32

Introduction Soundbyte TV Jezzball with dangling mouse, created by Cornell ECE476 students Arthur Zhang and Yewen Ying, is a hot, new, cool, retro look back to when times were simpler, computers were slower, and TV’s were black and white. Overview From the beginning, because of our interest in computer games, we wanted to make a

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Wireless Electromyograph using ATmega32

Introduction This project implements a wireless surface electromyograph that displays the signal using a television as an oscilloscope. Electromyography detects the electrical signals that the human body generates to contract muscles. Detecting very low voltages in the milliVolt range on the skin surface is not a trivial task. As shown in figure 1, EMG signals

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Stepper Motor Indexer & Decoder ECE 476 Using ATmega32

1. Introduction For our final project we built an ATmega32 based stepper motor controller which measures the angular position of the motor shaft using an optical encoder and quadrature decoder. Our system performs 3 basic functions: (1) Communicate with a PC by means of a RS-485 interface, and (2) Generates step and direction signals for

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Missle Command video game using Atmega32

1. Introduction Brian Smith and Cem Ozkaynak, two Seniors enrolled in ECE 476 at Cornell University, seek to rekindle the mood of impending nuclear annihilation by distant ‘Evil Empires’ through the classic 1980’s video arcade sensation Missile Command. Given the harmonious state of international affairs today and the resounding love for America throughout the world,

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