atmega32

Programmable remote control Using Atmega32

Introduction The goal of our project was to develop a remote control whose buttons would be readily programmable by recording the signal from another remote control. After revising several standards on infrared signals, we determined that the approach to take was to record the signal by determining the width of the transitions in the waveform, […]

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Digital Stethoscope Using Atmega32

Introduction Our project is a digital stethoscope that displays your heartbeat on any television. It also calculates beats per minute and alerts you if your rate falls out of a specified range. At the highest level, the design of our project centers around an acquisition circuit, data processing in two MCUs, and the output on

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The Ultimate MP3 Radio Using ATMega32

The Ultimate MP3 Radio Using ATMega32

Introduction Perusing through the impressive list of past projects, we decided to make our final project a combination of two technologies—wireless technology and the MP3 player. Specifically, we decided to create an MP3 player that broadcasted the songs to an FM dial. We call this the “MP3 Radio.” To accomplish this, we used an ATMEL

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Implementation of a 31 16 BCH code on a Microcontroller Using Atmega32

Implementation of a (31, 16) BCH code on a Microcontroller Using Atmega32

Introduction: Error correcting codes are used throughout digital communication systems today. Cell-phones, CD players, satellites, digital pagers and many other communication devices all use varying amounts of error control to achieve a certain degree of accuracy in transmitting information. The idea behind error control codes is very simple; one can insert some amount of controlled

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Ball Fight Inspired By MonkeyBall Using Atmel Mega32

ntroduction Our final project was a modified version of the video game “Monkeyball” available for the Nintendo Gamecube. Our version of the game involves 2-4 players. Players control a circle on a rectangular playing field while trying to knock the opposing players off of this field by collisions. A point is scored each time a

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The Breath-o-Matic Using Atmega32

Introduction Let us introduce the Breath-o-Matic alcohol sensor. The Breath-o-Matic is an electronic, non-invasive method of measuring a human’s blood alcohol content (BAC). Its elegant, yet discombobulated design embodies a cheerful mix of mechanical and semiconductural components. Simply blowing into the mouthpiece causes the Breath-o-Matic to automatically begin taking a sample of your own foul

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Xylophone Using Mega32

Introduction Our final project is a programmable, self-playing xylophone with random melody generation and a pitch detection based interface. From early mechanical devices to todays musical greeting cards, history has seen numerous examples of automated music machines. This project represents a quick, modern take on that tradition with several additional features. We designed and implemented

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INFRARED TRACKING SYSTEM USING ATMEGA32

Introduction Infrared (IR) Our project is an infrared (IR) tracking system. A beacon, placed on the object to be tracked, continuously emits infrared signals in all directions. The signals coming from the beacon are detected by 2 IR receivers mounted on 2 stepper motors, which rotate independently and are in separate locations. The direction each receiver

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