About: Ibrar Ayyub

Author Bio: I am an experienced technical writer with a background in computer science. I hold a Master's degree in computer science from BZU Multan University, one of the most reputable universities in Pakistan for computer science education. With my advanced degree and extensive experience in the field, I have a deep understanding of various computer science concepts and technologies. In addition to my expertise in computer science, I have a diverse range of experience in technical writing. I have written for various industries, covering a wide range of topics, including engineering, home automation, and more. My ability to communicate complex technical information in a clear and concise manner has made me a valuable asset to many organizations. My writing style is characterized by its clarity and simplicity. I am able to break down complex concepts and explain them in a way that is easy to understand for readers with different levels of technical knowledge. I am also skilled in using various forms of media, such as infographics and diagrams, to make my writing more engaging and interactive. I have a special interest and expertise in home automation and engineering; I have written several articles and research papers on the topic and am well known in the field. My writing on home automation and engineering is informative, accurate, and reliable, providing valuable insights on the latest technologies and trends in the field. Overall, I am an experienced technical writer who can provide valuable insights and information for various fields of life, mainly home automation and engineering. I have the qualifications and experience to write about a wide range of topics, and my writing style is clear, simple, and engaging. I am an asset to any organization that requires technical writing services.
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Posts by Ibrar Ayyub:

Two-TV video air Hockey Using Atmega32

Posted on: 01 Jan 2015

Introduction Our final project is a two-player, 3D, air hockey video game using non-contact paddles. A single Atmel ATmega32 microcontroller on a prototype board is used to compute puck dynamics, decode inputs from two Hall effect sensor arrays, compute paddle-puck interactions, perform perspective projections from 3D to 2D for each player, and generate two different […]


Machine de Karaoke Using Atmega32

Posted on: 31 Dec 2014

Introduction Sound bite Our project is a karaoke recording machine which is capable of removing the voice component of a music file and storing the users singing voice with the background music to an external compact flash memory.  It can also be used as a stand-alone voice recorder. Summary Our Karaoke machine has 6 modes. […]


A repulsive material: New hydrogel properties dominated by electrostatic repulsion

Posted on: 30 Dec 2014

In a world-first achievement, scientists from the RIKEN Center for Emergent Matter Science in Japan, along with colleagues from the National Institute of Material Science and the University of Tokyo, have developed a new hydrogel whose properties are dominated by electrostatic repulsion, rather than attractive interactions.


Dual Control R/C Car Using Atmega32

Posted on: 30 Dec 2014

The purpose of this project was to take a traditional remote controlled car and create our own control mechanisms. To control the car, we used a dual-axis accelerometer and LEDs (light emitting diodes) configured as photo-detectors. The control mechanism was selected using a single pole dual throw (spdt) switch was wired in a single pole […]


Best of Last Week – Halting photons, a peer review problem and circadian clock shifting from…

Posted on: 29 Dec 2014

(Phys.org)—It was an interesting week even as we entered the holiday season, researchers at MIT found that halting photons could lead to miniature particle accelerators and perhaps improved data transmission. The light trapping process discovered last year involved twisting the polarization direction now appears to be related to a wide range of other seemingly unrelated phenomena


Guitar Synthesizer and Game Using Atmega32

Posted on: 29 Dec 2014

Introduction Compose your own virtual guitar masterpiece or follow along with a preprogrammed classic. No experience needed! We developed a guitar synthesizer with video component inspired by the popular video game Guitar Hero. The original game consisted of only reproducing popular rock and roll songs but we wanted to allow players to be able to […]


Finding faster-than-light particles by weighing them

Posted on: 26 Dec 2014

In a new paper accepted by the journal Astroparticle Physics, Robert Ehrlich, a recently retired physicist from George Mason University, claims that the neutrino is very likely a tachyon or faster-than-light particle. There have been many such claims, the last being in 2011 when the “OPERA” experiment measured the speed of neutrinos and claimed they travelled a tiny amount faster than light


Lighting control system Using ATMEL Mega32

Posted on: 26 Dec 2014

Loucetios™ is a state-of-the-art, self-configuring lighting control system solution for bedrooms, offices and perimeter areas. Under automatic operation, the system senses luminosity inside and outside a room, controls the angle of the blinds and dims the lamps to maintain a prescribed level of illumination inside the room. The system also provides the user with 4 […]


Intelligent Multimedia System Atmel mega32

Posted on: 25 Dec 2014

Introduction This project implements a multi-function multimedia system that allows the user to sing with the music video and generate some fancy sound effects. In recent decades, multimedia becomes quite popular in our daily life. In fact, multimedia system has existed for a long time. People enjoy the time viewing photos, listening to music, and […]


Ultrasonic spotlight tracker using Atmel mega32

Posted on: 24 Dec 2014

Introduction A spotlight that follows you on its own! The ultrasonic spotlight tracker is a system that uses a wireless beacon to track a targets location using both RF signals and ultrasound waves.  It then drives a light source to point at the location of the target.   High Level Design The motivation for an […]




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