video game

Graduate from Cornell Video Game Using Atmel Mega32

1 Introduction: 1.1 Project Summary For our final project we implemented a Graduate from Cornell video game that puts the user through three challenges (one for each year of an accelerated three year program) which they must complete to earn credits toward graduation.  Our original plan was to simulate a typical four year program but […]

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Ball Fight Inspired By MonkeyBall Using Atmel Mega32

ntroduction Our final project was a modified version of the video game “Monkeyball” available for the Nintendo Gamecube. Our version of the game involves 2-4 players. Players control a circle on a rectangular playing field while trying to knock the opposing players off of this field by collisions. A point is scored each time a

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