video game

Color Tetris video game using ATMega32

 Color TET Brief DescriptionThe project is a color “Tetris” based game compatible with NTSC TV. Summary and motivationThe project basically utilizes a Mega32 chip, along with a RGB-NTSC converter and a sync generator to produce color on a standard NTSC TV. The code for a “Tetris” type game is then written using the AVR CodeVision […]

Color Tetris video game using ATMega32 Read More »

Missle Command video game using Atmega32

1. Introduction Brian Smith and Cem Ozkaynak, two Seniors enrolled in ECE 476 at Cornell University, seek to rekindle the mood of impending nuclear annihilation by distant ‘Evil Empires’ through the classic 1980’s video arcade sensation Missile Command. Given the harmonious state of international affairs today and the resounding love for America throughout the world,

Missle Command video game using Atmega32 Read More »

MazeRunner Video Game Using Atmel ATMega32

Recalling the Days of Atari, Sega, and the NES: The goal of this project was to implement a basic, but feature-packed game displayed on a television screen via direct NTSC signal generation. We deemed it suitably challenging for a final project to provide a proper game interface, along with TV video generation, while running such

MazeRunner Video Game Using Atmel ATMega32 Read More »

A Portable Battery-Powered Roguelike Video Game Using Atmel MEGA32

I. Introduction This project is a portable battery-powered video game based on the 1984 cult classic PC game “Rogue”. I designed a hardware-based roguelike video game because I am a long-time Rogue addict and thought it would be cool to make a portable plug-and-play imitation. The project involved some basic hardware setup, including a Sega

A Portable Battery-Powered Roguelike Video Game Using Atmel MEGA32 Read More »

PacMan Video Game Using Atmel AT90S8515 microcontroller

Introduction The goal of our project was to replicate the great arcade classic Pac-Man on television in black and white. The inspiration for this project came from our love of video games and our introduction to NTSC TV signal generation in Labs 3 and 4. We chose Pac-Man because it is a widely recognized classic

PacMan Video Game Using Atmel AT90S8515 microcontroller Read More »

Scroll to Top