lcd

Flickr images on a Nokia LCD using ATmega48

LCDs are often used in microcontroller projects. Most used are these green character displays with two or more rows to display menus, status or debug messages. With mass production of mobile phones, color LCDs get that cheap, that they can be used as replacement. Some time ago I ordered a Nokia 6100 LCD including breakout

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The Game of Life using ATtiny2313 microcontroller

The reason for making this project is that I was always fascinated by Conways Game of Life. It’s a great demonstration of the fact that simple things with a very simple set of rules can do wonderful things: spawn more of them, modify themselves, do logical operations, even create Turing machines. I suspect much more

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Interfacing Atmel AVR with Graphics Liquid Crystal Displays using ATmega32

AVR SED1520 Library This is a C-library for avr-gcc/avr-libc to access SED1520-based graphics-LCDs. The modules used to develop the library only support “write to LCD”, read-modify- write on the display RAM is not possible. So this Library uses a “framebuffer” which holds the display-content in the AVR’s SRAM. For a 122*32 pixel display around 500

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