Video – Camera – Imaging Projects

Handheld Self-stabilizing Camera Platform Using Atmega1284

1. Introduction Sound Bite We created a handheld self-stabilizing camera platform using two high-torque servo motors, a gyroscope, an accelerometer, and a wooden frame. Brief Summary As avid outdoor enthusiasts, we often find ourselves taking action shots of our adventures, only to discover a very shaky and nauseating video of our endeavors at the end […]

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Alphanumeric Optical Endec Transceiver Using Atmega644

Introduction Our goal in this project was to build a pair of high-speed transceivers that could encode and decode optical signals modulated using Morse code conventions. The project involved a few interesting challenges that we believed would be interesting to tackle. Interfacing a camera with a microcontroller is a difficult thing to do, due to

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Human Tetris — Video object tracking Using Atmega644

We have created a real-time video object tracking / shape recognition device, and a fun game library to demonstrate its abilities. For our project, we wanted to push the video sampling and processing capabilities of the ATmega644 8-bit microcontroller. Using a high-speed analog-to-digital converter as an input device, we were able to sample a reasonably

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Electric Etch Using Atmega644

Introduction The “Electric Etch” project takes the classic Etch-a-Sketch® toy and turns it into a non-volatile, continuous-line display capable of drawing the current time and text messages. On the classic Etch-a-Sketch, it is notably difficult to draw shapes by hand that involve elements any more complex than simple horizontal and vertical lines. That’s why we

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Multi-Player Light Cycle on Color TV Using Atmega32

Introduction: Our project is a two player tilt controlled video game based on the classic Light Cycle arcade game. The purpose of the game is to guide your player through the arena avoiding the boundaries and trails created by you and your opponent. Whichever player causes his or her opponent to crash is victorious. Our

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