AVR ATmega Projects

A portable, color, tilt-controlled video game system Using Atmega32

Introduction The Weeboy is a portable color video game system that is not dependent on stationary displays or external power sources and features novel tilt-based control. Our purpose for designing this project was to demonstrate that a complete portable video game system could be implemented at an affordable price. There currently exists a large community

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TouchPad video game Using Atmega32

Content Page 1.               Introduction 1.1       Sound-Bite Our final project recreates Rush Hour as a video game that is played using a touchpad implemented using 2D electric-field (E-field) sensors. 1.2              Motivation Rush Hour appealed to us as one of the better puzzles out there.  Its level of difficulty can range from simple games to hard ones, thus making

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PeanutBot, The Audio Homing Robot Using Atmega32

Introduction Sensing in autonomous vehicles is a growing field due to a wide array of military and reconnaissance applications. The Adaptive Communications and Signals Processing Group (ACSP) research group at Cornell specializes in studying various aspects of autonomous vehicle control. Previously, ACSP has examined video sensing for autonomous control. Our goal is to build on

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