AVR ATmega Projects

Connect Four with Programmable Infrared Receiver Atmel Mega32

We have designed a programmable infrared receiver which can utilize any pulse coded IR signal to play Connect Four from a remote distance. The programmable infrared receiver device we have created can decode any pulse-width modulated signal of an IR remote control, store it in non-volatile memory, and then recognize that signal again the next

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Inverted Pendulum Balancer Using Atmel Mega32

Introduction The goal of this project was to build and implement an inverted pendulum balancer, in the vertical two dimensional plane, using Proportional-Integral-Derivative (PID) feedback control.           The inverted pendulum balancer is a radio controlled car modified by adding a plexiglass platform and an inverted pendulum with free rotating pivot. The electrical component of the balancer

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A Portable Battery-Powered Roguelike Video Game Using Atmel MEGA32

I. Introduction This project is a portable battery-powered video game based on the 1984 cult classic PC game “Rogue”. I designed a hardware-based roguelike video game because I am a long-time Rogue addict and thought it would be cool to make a portable plug-and-play imitation. The project involved some basic hardware setup, including a Sega

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