Game – Entertainment Projects

Wall of Pong using ATmega32 microcontroller

Wall of Pong is a fast-moving, interactive, laser-based pong game playable on any flat surface. The system uses a digitally controlled laser projection platform to draw a pong ball onto any flat surface. This allows for a large playing area that can be set up almost anywhere. Hand held paddles with embedded sensors are given […]

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Remote Control based Robot using C language

Concept The customer’s demands were to develop and build a kit, consisting of a small mechatronic system with educational concept. In particular, he asked for a driverless robot for training purposes abroad. The idea behind this is that our customer needs a kit for sending it to partner schools around the world to help the

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AVR Ultrasonic Spheroid Levitation Device using ATMega16 microcontroller

Introduction The goal of this project was to design and build a gaming device capable of levitating a ping pong ball at varying heights based on the proximity of the user to the device, utilizing a multi-tasking kernel on the ATMega16 platform. The project incorporates a fairly complex mechanical system and utilizes many features of

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Tetris and Snake with one AVR using Atmega168 microcontroller

This project describes two games – Tetris and Snake, both programmed inside an Atmega168 microcontroller. You can plug this device to a PAL TV and have fun playing the games. The circuit diagram is very simple and uses resistors to generate composite video output. For more detail: Tetris and Snake with one AVR using Atmega168

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Turn signal biking jacket using microcontroller

This tutorial will show you how to build a jacket with turn signals that will let people know where you’re headed when you’re on your bike. We’ll use conductive thread and sewable electronics so your jacket will be soft and wearable and washable when you’re done. Enjoy! A version of this tutorial is also on

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Arduino and Touchpad Tic Tac Toe using microcontroller

Or, an exercise in input and output multiplexing, and working with bits.  And a submission for the Arduino contest. This is an implementation of a tic tac toe game using a 3×3 array of bicoloured LEDs for a display, a simple resistive touchpad, and an Arduino to tie everything together. To see how it works,

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Ardu-pong! the Arduino based pong console

A while back the instructables robot made a post on Facebook about some guys who played pong on an Arduino (http://wayneandlayne.com/projects/video-game-shield/games/#pong) but after looking around, i saw that everyone who did this was only worried about making it work. and often resulted as a very hard to use system with only potentiometers to use as controllers.

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GuGaplexed Valentine LED Heart using ATTiny13V Microcontroller

GuGaplexing is a new LED display multiplexing technique. Compared to Charlieplexing, GuGaplexing allows you to control twice as many LEDs, with just a few additional components. GuGaplexed Valentine LED Heart project has 40 LEDs arranged in an ‘Arrow Piercing a Heart” arrangement using only 5 pins of a microcontroller. The project uses an AVR ATTiny13V

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