Game – Entertainment Projects

Remote Control based Robot using C language

Concept The customer’s demands were to develop and build a kit, consisting of a small mechatronic system with educational concept. In particular, he asked for a driverless robot for training purposes abroad. The idea behind this is that our customer needs a kit for sending it to partner schools around the world to help the

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AVR Ultrasonic Spheroid Levitation Device using ATMega16 microcontroller

Introduction The goal of this project was to design and build a gaming device capable of levitating a ping pong ball at varying heights based on the proximity of the user to the device, utilizing a multi-tasking kernel on the ATMega16 platform. The project incorporates a fairly complex mechanical system and utilizes many features of

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Tetris and Snake with one AVR using Atmega168 microcontroller

This project describes two games – Tetris and Snake, both programmed inside an Atmega168 microcontroller. You can plug this device to a PAL TV and have fun playing the games. The circuit diagram is very simple and uses resistors to generate composite video output. For more detail: Tetris and Snake with one AVR using Atmega168

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Ardu-pong! the Arduino based pong console

A while back the instructables robot made a post on Facebook about some guys who played pong on an Arduino (http://wayneandlayne.com/projects/video-game-shield/games/#pong) but after looking around, i saw that everyone who did this was only worried about making it work. and often resulted as a very hard to use system with only potentiometers to use as controllers.

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GuGaplexed Valentine LED Heart using ATTiny13V Microcontroller

GuGaplexing is a new LED display multiplexing technique. Compared to Charlieplexing, GuGaplexing allows you to control twice as many LEDs, with just a few additional components. GuGaplexed Valentine LED Heart project has 40 LEDs arranged in an ‘Arrow Piercing a Heart” arrangement using only 5 pins of a microcontroller. The project uses an AVR ATTiny13V

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